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Framework
Player Transformation Framework
We play for the transformation. The story changes the hero, the game expands its mechanics and raises its challenges, and the player learns and grows. Combat carries all three at once, but it is only one carrier. These are the slides that hold the framework, from my talk at Games Ground 2026.
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We are putting this framework to work in Tidewind, our narrative-driven open-world action-adventure game. It is still in development, and if you want to stay posted with the latest news, subscribe to our newsletter.
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