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Soba

Case study

Soba

Design & direction

Game designer @ Soba · 2022 – 2025

Overview

A multiplayer open-world platform where anyone can make games without writing code. I directed Soba’s feature and gameplay design.

Soba is a mobile platform where anyone can build and share multiplayer games without writing a line of code. The result is an open world full of player-made experiences. For three years I directed the platform’s feature and gameplay design as a freelancer.

Designing for creators is its own discipline: every feature is a tool someone else will make games with, so it has to be expressive, understandable and hard to break. I also hosted Soba’s game-design video series, teaching new creators the craft.

What I did

  • Directed feature and gameplay design for a no-code creation platform
  • Designed tools and systems other people make games with
  • Hosted Soba’s game-design education video series

Media

What people say

“Working with Anton on Soba was a pleasure. He has a strong understanding of various game genres and systems, providing clear and consistent updates throughout the project. His technical expertise and willingness to dive into complex design challenges were particularly valuable.”
Juha Paananen
Juha PaananenCEO, Soba
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